![]() If a story is good, it doesn’t really matter if you’re scared “for real” since you can be anxious for the characters. With an engaging plot that’s a simple matter. Since you know that nothing that bad can really happen to you, the primary task for the developers is to trick you into forgetting that fact. Without the feeling that anything was at stake, there was no reason to be afraid of anything that was happening.Īs a walking simulator, Layers of Fear 2 already has the cards stacked against it when it comes to delivering a horror experience. This is an extension of the issues I had with the plot. I don’t think I felt any fear when playing Layers of Fear 2, which is unfortunate because the game has it right there in the name. Layers of Fear 2, unfortunately, is too all over the place and never stops long enough to let you get anchored so that the events transpiring around you feel like they matter. Observer, which I think is Bloober Team’s finest work so far, was incredible because it took the time to introduce the cast and had enough world building to really suck you in. The original Layers of Fear worked well because even though the narrative devices were very similar, the plot was simple enough that you could pick up on the clues left to you on who the main character’s identity was, and it was fun with each plot point to hypothesize on just what happened in to him and his wife before the events of the game. You don’t even know who the hell the cast of Layers of Fear 2 is for most of the game, and everything ends up feeling rather dull as a result. You don’t get a chance to get involved with the characters, so the reveals fall flat. The plot has plenty of twists and turns, and it’s not a bad story per se. Each change of scenery usually accompanies a switch in which particular thread of the overarching narrative you’re following, and it was disorienting, to say the least. You’ll go from being chased by an angry entity to shuffling around in an old, twisted house from a child’s point of view to combing through staterooms and corridors all within 30 minutes. By the end of the game, everything distills into a few pretty clear plotlines, but the trip there is so all over the place that it’s not very enjoyable. ![]() Where Layers of Fear 2 really slips up is with how many strings it wants to separate its narrative into. Right off the bat, it’s evident that there’s some supernatural activity afoot, though you’re told through a telegram from your agent that you’re on board the ship to audition for a part in a mysterious and eccentric director’s latest picture. Layers of Fear 2 is set aboard a ship, which becomes apparent when you wake up in a suite with no clue as to who you are or what you’re doing there. ![]() Advertisement Layers of Fear 2 Review | Ship to nowhere ![]()
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